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Reboot Protocol: Last Chance

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Devlog

  • KISS concept applied to scanners
    May 06, 2025 by Targol#Raycast, #Colliders, #Modularization, #Combat Mechanics, #Game Design, #Systems Design
    Hello! I worked today on refining the first enemy type: Drone. Before working on the combat mechanics, I had to revisit my GDD to ensure it was aligned with my latest decisions and tweaked it a bit. I... Continue reading
  • Customized AI
    May 04, 2025 by Targol#AI, #Chase, #Obstacle Avoidance, #Raycast, #2D
    Hello! I decided today to stop procrastinating on working on the combat mechanics and FINALLY created the placeholder of my first enemy. I decided to do vibe coding and spend about 3 days working on t... Continue reading
  • 8 Directions later...
    May 03, 2025 by Targol#8 directions, #top-down shooter, #top-down, #2D
    This is my first 2D top-down game, and it shows 😅 When I started working on Reboot Protocol , I knew it wouldn’t be as simple as it would be my first 2D top-down shooter game, but I didn't expect... Continue reading
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