Reboot Protocol: Last Chance
## Reboot Protocol: Last Chance
In a corrupted underground lab, the system has collapsed. Terminals are down. Drones have turned hostile. And the only hope left is **Cael**, a rogue AI unit still running diagnostics while the world crumbles.
**Reboot Protocol** is a small technical prototype developed as a Systems Design case study. It features:
- Finite State Machines for both player and enemies
- Directional shooting and reloading mechanics
- Smart enemy patrols and laser detection (Watchman AI)
- Power-up selection terminal with cooldown abilities
- A boss room with phase-based challenges
- Custom UI, animations, particles and VFX polish
This is not a full game — it's a **technical MVP** to test mechanics and level scripting. But your feedback will help shape the next iterations!
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### 🎯 What You Can Do
- Explore a hostile facility as Cael, a sentient AI.
- Hack terminals, dodge security lasers, and survive three enemy types.
- Face a mini-boss and make critical decisions.
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### 🤖 Why This Game Exists
I’m a Product Manager transitioning into Game Systems Design, with a focus on AI. This game is my way of learning by building. I’d love your honest feedback — gameplay, bugs, readability, ideas.
🧠**Everything you see is part of my portfolio.**
Sounds obtained from: https://www.zapsplat.com/
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Targol |
Genre | Shooter |
Made with | Unity |
Tags | 2D, artificial-intelligence, Hacking, mvp, Pixel Art, Post-apocalyptic, Sci-fi, Top down shooter, Unity |
Development log
- KISS concept applied to scanners10 days ago
- Customized AI13 days ago
- 8 Directions later...13 days ago
Comments
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Gameplay and Critique ;)
Thank you SO much!