## Reboot Protocol: Last Chance

In a corrupted underground lab, the system has collapsed. Terminals are down. Drones have turned hostile. And the only hope left is **Cael**, a rogue AI unit still running diagnostics while the world crumbles.

**Reboot Protocol** is a small technical prototype developed as a Systems Design case study. It features:

- Finite State Machines for both player and enemies

- Directional shooting and reloading mechanics

- Smart enemy patrols and laser detection (Watchman AI)

- Power-up selection terminal with cooldown abilities

- A boss room with phase-based challenges

- Custom UI, animations, particles and VFX polish

This is not a full game — it's a **technical MVP** to test mechanics and level scripting. But your feedback will help shape the next iterations!

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### 🎯 What You Can Do

- Explore a hostile facility as Cael, a sentient AI.

- Hack terminals, dodge security lasers, and survive three enemy types.

- Face a mini-boss and make critical decisions.

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### 🤖 Why This Game Exists

I’m a Product Manager transitioning into Game Systems Design, with a focus on AI. This game is my way of learning by building. I’d love your honest feedback — gameplay, bugs, readability, ideas.

🧠 **Everything you see is part of my portfolio.**

Sounds obtained from: https://www.zapsplat.com/

Development log

Comments

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Gameplay and Critique ;)

(+1)

Thank you SO much!